| Components of an adventure game | Citations |
|---|---|
| Puzzle solving, or problem solving. | [1][5][6][7][8][9][10][11] |
| Narrative, or interactive story. | [1][5][6][7][9][11] |
| Exploration. | [1][5][7] |
| Player assumes the role of a character/hero. | [1][5][8] |
| Collection or manipulation of objects. | [1][5][6] |
Essential elements of the genre include storytelling, exploration, and puzzle solving.[1] Adventure games have been described as puzzles embedded in a narrative framework,[7] where games involve "narrative content that a player unlocks piece by piece over time".[12] While the puzzles that players encounter through the story can be arbitrary, those that do not draw the player out of the narrative are considered examples of good design.[13]
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